Ben Brock

Tabletop Learning Experience Designer • Game Developer • Systems Designer

Complex games do not need to be made less complex. Players need a better path into that complexity.

I specialize in turning complex tabletop systems into clear learning paths. Through progressive onboarding, player-facing tools, rules/UX writing, playtesting, and First-Play Mode, I help new players build confidence
without removing the depth that makes hobby games rewarding.

Role Targets

  • Learning Content Development

  • Learning Experience Design

  • Tabletop Game Development

  • Rules & UX Writing

  • Progressive Player Onboarding

Location: Evansville, IN - Remote U.S. - Open to travel


First-Play Mode

A nearly 20-year onboarding methodology for complex board games and RPGs:
Identify the core playable system, teach it through complete play, then introduce advanced mechanics in intentional stages until players confidently reach the full rules.


Selected Work


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