Ben Brock
Tabletop Learning Experience Designer • Game Developer • Systems Designer
Complex games do not need to be made less complex. Players need a better path into that complexity.
I specialize in turning complex tabletop systems into clear learning paths. Through progressive onboarding, player-facing tools, rules/UX writing, playtesting, and First-Play Mode, I help new players build confidence
without removing the depth that makes hobby games rewarding.
Role Targets
Learning Content Development
Learning Experience Design
Tabletop Game Development
Rules & UX Writing
Progressive Player Onboarding
Location: Evansville, IN - Remote U.S. - Open to travel
First-Play Mode
A nearly 20-year onboarding methodology for complex board games and RPGs:
Identify the core playable system, teach it through complete play, then introduce advanced mechanics in intentional stages until players confidently reach the full rules.